Sphere Daevic
Table of Contents
Casting
The sphere daevic may combine spheres and talents to create magical effects. The sphere daevic is considered a Low-Caster. (Note: All casters gain 2 bonus talents and may select a casting tradition the first time they gain the casting class feature.)
This replaces the daevic’s daevic veilweaving class feature and essence pool.
Spell Pool
The sphere daevic gains a small reservoir of energy they can call on to create truly wondrous effects, called a spell pool. This pool contains a number of spell points equal to their level + their casting ability modifier (minimum: 1). This pool replenishes once per day after roughly 8 hours of rest.
Magic Talents
A sphere daevic gains 1 magic talent every time they gain a caster level. This does not stack with caster levels gained from other sources.
Veilweaver
At 1st level, the sphere daevic gains the Veilweaving sphere and the Daevic’s Tradition advanced talent as bonus talents. If they already have either of these talents, they may select a Veilweaving talent of their choice to replace either duplicate.
The sphere daevic does not learn a veil of their choice when gaining the Veilweaving sphere in this way. If they had already learned a veil from taking the Veilweaving sphere before taking this class, they lose knowledge of that veil if that veil is not part of their Tradition. The sphere daevic may use class level in place of their caster level when determining the effects of their Veilweaving sphere talents, but not when qualifying for talents from the sphere.
Passions
At 1st level, the sphere daevic can shape their passion veils using their Veilweaving sphere. They can shape one passion veil this way at first level, and gain the ability to shape an additional passion veil at 4th, 10th, and 15th level. This ability functions otherwise identically to the daevic’s passion class feature.
This modifier the daevic’s daevic passion class feature.
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