Polymath [SM—]
Polymaths reinforce their acting prowess with an arsenal of well-honed skills.
Trade Tradition
If this is the character’s first level, the polymath chooses a trade tradition. Their trade rank is adroit. If this is not the character’s first level, they instead choose one trade talent from the Vocation sphere as a bonus talent.
This replaces the troubadour’s normal class skills
Blended Training
A polymath gains combat, magic, or skill talents (some of which are required to be utility talents) using the journeyman talent progression (or the virtuoso talent progression if the polymath replaces the greater actor and master actor class features). A polymath’s casting ability modifier determines their operative and practitioner modifiers.
This replaces combat training and magic talents as well as the persona quirk gained at 3rd level.
U: Part of Ultimate Spheres of Power and does not need to be bought separately from that book
| Spheres of Guile by Drop Dead Studios | ||||
|---|---|---|---|---|
| Using Spheres of Guile | ||||
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| Herbalism | Infiltration | Investigation | Navigation | Performance |
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| Other Rules | ||||
| Operative Feats | Operative Gear | Skill Rules | Trade Traditions | Running Guile Games |
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