Mythic White Necromancer Options
Table of Contents
- Mythic Spell List
- Mythic Cantrips
- Mythic Lore of Life and Death (Ex)
- Mythic Rebuke Death
- Mythic Power Over Undead
- Mythic White Necromancy
- Mythic Life Bond
- Mythic Necrotic Transfer
- Mythic Voice of the Grave
- Mythic Life Sight
- Mythic Grasp of the Dead
- Mythic Ghost Walk
- Mythic Death Warded
- Mythic Protective Aura
- Mythic Master of Life and Death
Mythic white necromancers are enlightened arcanists who have studied deeply the lore of life and death and come away uncorrupted by it, wielding their power for the preservation of life and the eradication of the undead. The white necromancer class is described in the New Paths Compendium from Kobold Press and online at d20pfsrd.com.
Mythic Spell List
You can add one witch spell of a spell level you can cast to your white necromancer class spell list. (You must still select it as a spell known if you want to be able to cast it).
If you are mythic tier 3, you can add one wizard spell (not already on your white necromancer class list) of a spell level you can cast to your white necromancer class spell list.
If you are mythic tier 6, you can add one druid spell of a spell level you can cast to your white necromancer class spell list.
This mythic class feature may be selected more than once. Each time it is selected, it adds another appropriate spell to your white necromancer’s class spell list.
Mythic Cantrips
You add your mythic tier to the number of cantrips you know.
Mythic Lore of Life and Death (Ex)
You add your mythic tier to Heal skill checks or Knowledge (religion) skill checks pertaining to subjects involving death, burial practices, undead, or the afterlife.
Mythic Rebuke Death
You add your mythic tier to the number of times per day this ability may be used.
Mythic Power Over Undead
You add your mythic tier to the number of times per day this ability may be used.
Mythic White Necromancy
You add your mythic tier to the Diplomacy check required to request services from an undead creature.
Mythic Life Bond
Whenever you use your life bond ability, the bonded creature heals an additional amount of hit points equal to twice your mythic tier. These additional hit points are not subtracted from your hit point total.
Mythic Necrotic Transfer
You may expend one use of mythic power to use necrotic transfer without sacrificing that amount from your own hit point total.
Mythic Voice of the Grave
You add your mythic tier to the number of rounds per day this ability may be used.
Mythic Life Sight
You add your mythic tier to the number of rounds per day this ability may be used. In addition, you add 10 ft. to the range of your blindsight.
Mythic Grasp of the Dead
The skeletal arms you can summon erupt from the ground in a 60-ft.- radius burst. You also add your mythic tier to any affected creature’s Reflex save DC.
Mythic Ghost Walk
You add your mythic tier to the number of rounds per day you can remain incorporeal. In addition, you may touch a willing target or targets to make them become incorporeal as well. The number of rounds both you and your companions remain incorporeal count against your total number of rounds per day.
Mythic Death Warded
You add your mythic tier to the morale bonus on saves against death spells and death effects.
Mythic Protective Aura
You may expend one use of mythic power to remove all negative levels from a single creature inside the protected area.
Mythic Master of Life and Death
Any penalties the white necromancer has accrued from age are eliminated. The white necromancer’s maximum lifespan increased to 999 years or double the maximum lifespan of a creature of her race, whichever is longer.