Mythic Summoner (Unchained) Options
Table of Contents
- Mythic Spell List
- Mythic Cantrips
- Mythic Eidolon (Form)
- Mythic Eidolon (Power)
- Mythic Eidolon (Type)
- Mythic Life Link
- Mythic Summon Monster
- Mythic Bond Senses
- Mythic Shield Ally
- Mythic Maker’s Call
- Mythic Transposition
- Mythic Aspect
- Mythic Greater Shield Ally
- Mythic Life Bond
- Mythic Merge Forms
- Mythic Greater Aspect
- Mythic Twin Eidolon
A mythic unchained summoner is master and ally of his own private demigod.
Mythic Spell List
The summoner can add one bard spell of a spell level he can cast to his summoner class spell list. If he is mythic tier 5 or higher, he can add one magus spell of a spell level he can cast to his summoner class spell list. If he is mythic tier 10, he can add one witch spell of a spell level he can cast to his summoner class spell list. He must still choose the spell as a spell known (counting normally against his maximum spells known) to be able to cast the spell.
This mythic class feature may be selected more than once. Each time it is selected, it adds another appropriate spell to the summoner’s class spell list.
Mythic Cantrips
The summoner adds his mythic tier to the number of cantrips he knows.
Mythic Eidolon (Form)
The summoner selects a second base form for his eidolon. This base form must be allowed by the eidolon’s subtype. The eidolon remains in the chosen form until this ability is used again. The eidolon loses all the benefits of its former base form and gains all the benefits of his new base form.
Mythic Eidolon (Power)
The summoner’s eidolon gains a portion of the summoner’s mythic power and can expend uses of the summoner’s mythic power for some purposes. The eidolon gains the hard to kill base mythic ability.
If the summoner is mythic tier 3 or higher, the eidolon gains the surge base mythic ability, using its master’s surge die and uses of mythic power to add a mythic surge to one of its die rolls.
If the summoner is mythic tier 5 or higher, the eidolon also gains the recuperation base mythic ability.
If the summoner is mythic tier 7 or higher, the eidolon also gains the mythic saves base mythic ability.
If the summoner is mythic tier 9 or higher, the eidolon also gains the unstoppable base mythic ability.
Mythic Eidolon (Type)
The summoner selects a second subtype for his eidolon. This subtype must be within within one alignment step of the summoner as well and allow the same base form of the eidolon’s existing subtype (unless the summoner has the mythic eidolon (form) ability as well). Once each day, as a standard action, the summoner may change his eidolon’s subtype. The eidolon retains the chosen subtype until this ability is used again. The eidolon loses all benefits and bonus evolutions gained from its former subtype and gains all the benefits and bonus evolutions granted by its new subtype.
Mythic Life Link
The eidolon can be any distance from the summoner and remain at full strength, as long as it remains on the same plane.
Mythic Summon Monster
The summoner can use his summon monster spell-like ability for summon nature’s ally spells of the same level.
Mythic Bond Senses
The summoner can use the bond senses ability as a move action and adds his mythic tier to his class level to determine how many rounds per day he may use this ability.
Mythic Shield Ally
This ability (and greater shield ally) function even if the summoner’s eidolon is grappled, helpless, paralyzed, stunned, or unconscious.
Mythic Maker’s Call
This ability functions as greater teleport, rather than dimension door.
Mythic Transposition
When the summoner is immobilized, knocked unconscious, killed, petrified, feebleminded, or otherwise permanently incapacitated, he may expend one use of mythic power as an immediate action to use his transposition ability. This does not prevent damage or death from the attack, though it may remove the helpless or slain summoner from immediate danger. If he does this when unconscious or killed, his eidolon remains for one round per mythic tier before disappearing. In addition, it gains a bonus equal to one-half the summoner’s mythic tier (minimum +1) on attack and damage rolls against the creature that incapacitated or killed its master.
Mythic Aspect
When the summoner uses aspect or greater aspect, his eidolon does not lose any evolution points. The summoner himself can still never have more evolution points at a time than are granted by a single use of aspect or greater aspect (as appropriate).
Mythic Greater Shield Ally
If the eidolon grants its shield ally or greater shield ally bonuses to an ally or the summoner, the eidolon also gains the same bonuses.
Mythic Life Bond
As an immediate or swift action, when the summoner is affected by a spell or effect, he may expend a use of mythic power to transfer the entirety of the spell or effect’s impact on him (all penalties, conditions, damage, changes of mental state, and so on) to his eidolon. His eidolon cannot be called or summoned by any means for 10 minutes after this ability is used.
Mythic Merge Forms
The summoner adds his mythic tier to the number of rounds per day he may use this ability, and if ejected from the merged form, the summoner takes no damage and is not stunned for 1 round.
Mythic Greater Aspect
The summoner can expend a use of mythic power to grant one ally within 30 feet 6 points from his eidolon’s evolution pool for 1 minute per mythic tier. The eidolon loses 3 points from its evolution pool during this time, unless the summoner has the mythic aspect class feature.
Mythic Twin Eidolon
The summoner adds his mythic tier to the number of minutes per day he can use this ability.