Mythic Hunter Options
Table of Contents
- Mythic Spell List
- Mythic Orisons
- Mythic Animal Companion
- Mythic Animal Focus
- Mythic Nature Training
- Mythic Wild Empathy
- Mythic Precise Companion
- Mythic Track
- Mythic Hunter Tactics
- Mythic Teamwork Feat
- Mythic Improved Empathic Link
- Mythic Woodland Stride
- Mythic Bonus Tricks
- Mythic Second Animal Focus
- Mythic Swift Tracker
- Mythic Raise Animal Companion
- Mythic Speak With Master
- Mythic Greater Empathic Link
- Mythic One With the Wild
- Mythic Master Hunter
Mythic hunters are the terrors of the woods, fused with nature and their animal companions.
Mythic Spell List
The hunter can add one shaman spell of a spell level she can cast to her hunter class spell list. If she is mythic tier 3 or higher, she can add one inquisitor spell of a spell level she can cast, to her ranger class spell list. If she is mythic tier 6 or higher, she can add one witch spell of a spell level she can cast to her hunter class spell list.
This mythic class feature may be selected more than once. Each time it is selected, it adds another appropriate spell to the hunter’s class spell list.
Mythic Orisons
The hunter adds her mythic tier to the number of orisons she can prepare each day.
Mythic Animal Companion
The hunter’s animal companion gains a portion of the hunter’s mythic power. The animal companion gains the hard to kill base mythic ability. If the hunter is mythic tier 3 or higher, the animal companion also gains the amazing initiative base mythic ability. If the hunter is mythic tier 5 or higher, the animal companion also gains the recuperation base mythic ability. If the hunter is mythic tier 7 or higher, the animal companion also gains the mythic saves base mythic ability. If the hunter is mythic tier 9 or higher, the animal companion also gains the immortal base mythic ability.
Alternatively, if the campaign allows the Leadership feat and cohorts, the hunter may gain an unusual creature as a companion. This companion must have a CR at least two lower than the highest level cohort the hunter could have if she had Leadership, loses any summoning or calling ability it has, any spells or spell-like ability it has of a level higher than 1/3 the hunter’s mythic tier, and any spell, spell-like ability, or supernatural ability it has can be used a maximum number of times per day equal to half the hunter’s mythic tier (rounded down). The GM has final discretion on what creatures make appropriate companions.
Mythic Animal Focus
The hunter adds her mythic tier to her level when determining the daily duration of her animal aspect.
The hunter and her animal companion also gain abilities from their animal focus as if her hunter level were equal to her actual level plus her mythic tier. Alternatively, when this mythic class feature is selected the hunter may choose to gain unique benefits from one of her animal foci in addition to those listed. This works both when the animal aspect is applied to the hunter and the animal companion. The unique benefits for each animal focus are outlined below.
- Bat: The creature gains a fly speed equal to its land speed.
- Bear: The creature gains a grab attack when hitting at least 2 times in a round with an unarmed or natural attack.
- Bull: The creature gains a secondary gore attack, with a damage determined by its size.
- Falcon: The creature gains a fly speed equal to its land speed, with average maneuverability.
- Frog: The creature gains a secondary tongue attack, with damage and reach determined by its size.
- Monkey: The creature gains a climb speed equal to its land speed.
- Mouse: The creature can squeeze through narrow spaces at least half as wide as its normal space without slowing its movement.
- Owl: The creature gains a rend special attack, adding its normal Strength bonus to it.
- Snake: The creature gains the constrict monster special ability.
- Stag: The creature gains a secondary gore attack, with a damage determined by its size.
- Tiger: The creature gains the pounce monster special ability.
- Wolf: The creature gains the trip special attack.
Mythic Nature Training
The hunter counts her total hunter level as shaman levels and witch levels for the purpose of qualifying for feats, traits, and options that modify or improve an animal companion or familiar. If she has levels in shaman or witch, these levels stack. The hunter can apply to her animal companion all shaman or witch abilities that normally are applied to familiars.
Mythic Wild Empathy
The hunter may use her wild empathy on animals, elementals, fey, humanoids, magical beasts, monstrous humanoids, and plants. If the creature affected does not have an Intelligence of 2 or more, she takes a -10 penalty to her wild empathy check. Creatures affected by the wild empathy with an Intelligence of 1 or no Intelligence score do not attack the hunter if friendly, and actively defend her if helpful, but cannot be given any directions.
Mythic Precise Companion
The hunter gains the mythic version of the selected feat. If she chooses Outflank, she automatically grants the mythic version of this feat to her animal companion as well.
Mythic Track
Whenever the hunter takes 10 on a Survival skill check to follow tracks, he gains a +10 bonus to the total.
Mythic Hunter Tactics
All allied animals and magical beasts within 30 ft. of the hunter actually gain the use of her teamwork feats.
Mythic Teamwork Feat
The hunter can change any teamwork feat she has (rather than only the most recent one taken), and adds her mythic tier to the number of times per day she can use this ability. She may not exchange a teamwork feat that serves as prerequisite for another feat, prestige class, etc.
Mythic Improved Empathic Link
The hunter is not blinded while maintaining a connection with her animal companion to see through its eyes. In addition, she can use this connection to hear whatever sound her companion is listening to, and can talk through the animal. A listener sees the animal’s mouth move and hears the hunter’s voice come from the animal.
Mythic Woodland Stride
The hunter’s woodland stride allows her to move freely through any naturally occurring difficult terrain. Additionally, thorns, briars, and overgrown areas that have been magically manipulated to impede motion have no affect on her unless they are from a mythic source.
Mythic Bonus Tricks
Once per day when regaining spells, the hunter may change a number of tricks known by her animal companion equal to ½ her mythic tier. This ability can be used to temporarily train the animal for a purpose.
Mythic Second Animal Focus
The hunter may expend one use of mythic power to increase the number of animal foci she can have active at the same time by one.
Mythic Swift Tracker
The hunter never takes penalties to tracking based on movement, even if mounted or flying.
Mythic Raise Animal Companion
This ability functions as mythic raise animal companion. At 16th level, it works as mythic resurrection instead.
Mythic Speak With Master
Other people can understand the hunter’s animal companion as well when it speaks, provided the hunter is within 1 mile from the animal.
Mythic Greater Empathic Link
The hunter and her animal companion can communicate telepathically at any distance, as long as they are on the same plane of existence.
Mythic One With the Wild
Animals affected by this ability are always friendly towards the hunter and her animal companion. If the animals are under a magical compulsion to attack or if the hunter or companion attack first, the animals must succeed on a Will save (DC = 10 + ½ the hunter’s level + her Charisma bonus) to attack the hunter or companion; on a failed save, the animals flee. In addition, the hunter adds her mythic tier as a bonus on Intimidate checks made to demoralize such animals.
Mythic Master Hunter
Each day, the hunter selects two animal aspects instead of one to be active on herself for the entire day in addition to using her animal focus class ability. In addition, she can apply an additional animal aspect to her animal companion. If the hunter’s animal companion is dead, she can apply all its aspects to herself and these aspects do not count toward her maximum number of aspects at once.