Disciple Of Discordia (Archetype)
Attracting Discord (Ex): At 1st level, a disciple of discordia's Discordant Zone becomes attracted to its creator. At the beginning of the disciple's turn, if the disciple is not perfectly centered upon his Discordant Zone, the Zone moves up to 30 feet directly toward its master, ignoring all magical, supernatural, nonmagical, or just plain weird obstructions, stopping only if its master is perfectly centered upon it.
This ability replaces mobile discordia.
Polarity Shift (Su): At 1st level, a disciple of discordia becomes attuned to a rapid change in local entropy. Whenever the disciple is within his Discordant Zone, but he did not end his last turn within his Discordant zone, he gains a +1 armor bonus to AC. At 4th level and every three levels thereafter, this armor bonus to AC increases by +1, to a maximum of +7 at 19th level.
Talents of Discordia: The disciple of discordia can choose from the following talents in place of a talent of discordia.
Rapid Discord (Zone)
Discordance Point Cost: X; see text
When the disciple of discordia adds this ability to his Discordant Zone, he may expend discordance points not to exceed one quarter his class level. For each discordance point expended in this way, the Discordant Zone's speed as detailed in the attracting discord class feature increases by +5 feet. For every two discordance points expended in this manner, the polarity shift class feature grants a +1 dodge bonus to AC in addition to its other effects. A disciple of discordia must be at least 4th level to select this talent.
Sluggish Discord (Zone)
Discordance Point Cost: X; see text
When the disciple of discordia adds this ability to his Discordant Zone, he may expend discordance points not to exceed one quarter his class level. For each discordance point expended in this way, the Discordant Zone's speed as detailed in the attracting discord class feature decreases by 5 feet. For every two discordance points expended in this manner, the polarity shift class feature grants a +1 luck bonus to Fortitude and Will saves in addition to its other effects. A disciple of discordia must be at least 4th level to select this talent.
Fast Movement (Ex): At 3rd level, a disciple of discordia gains a +10-foot enhancement bonus to his land speed. At 6th level and every three levels thereafter, this bonus increases by +10 feet, to a maximum of +60 feet at 18th level. A disciple in armor or carrying a medium or heavy load loses this extra speed.
Purity of Body (Ex): At 5th level, a disciple of discordia gains immunity to all diseases, including supernatural and magical diseases.
This ability replaces the variable recitation gained at 5th level.
Diamond Body (Su): At 11th level, a disciple of discordia gains immunity to poisons of all kinds.
This ability replaces the variable recitation gained at 11th level.
Timeless Body (Ex): At 17th level, a disciple of discordia no longer takes penalties to his ability scores for aging and cannot be magically aged. Any such penalties that he has already taken, however, remain in place. Age bonuses still accrue, and the disciple of discordia still dies of old age when his time is up.
This ability replaces the variable recitation gained at 17th level.