Bison (CR 5/MR 2)
Mythic Bison (CR 5/MR 2)
XP 1,600
Pathfinder Roleplaying Game Bestiary (herd animal, bison)
N Large animal (mythic)
Init +0; Senses low-light vision, scent; Perception +8
Defense
AC 19, touch 9, flat-footed 19 (+10 natural, –1 size)
hp 58 (5d8+36)
Fort +8, Ref +4, Will +1
Defensive Abilities DR 5/epic; Resist cold 10
Offense
Speed 40 ft.
Melee gore +11 (2d6+13)
Space 10 ft.; Reach 5 ft.
Special Attacks mythic power (2/day, surge 1d6), spirit stampedeMA, stampede, trample (2d6+13, DC 21)
Statistics
Str 29, Dex 10, Con 19, Int 2, Wis 11, Cha 4
Base Atk +3; CMB +13 (+16 bull rush); CMD 23 (26 vs. bull rush, 27 vs. trip)
Feats Endurance, Improved Bull RushMF, Power Attack
Skills Perception +8
SQ rolloverMA, shaggy coatMA
Ecology
Environment cold or temperate plains
Organization solitary, pair, or herd (3–30)
Treasure none
Special Abilities
Rollover (Ex) A mythic bison can stand up from prone as a swift action, and can spend one use of its mythic power to do so without provoking attacks of opportunity. In addition, when a mythic bison is grappled, it can attempt to dislodge its attacker by rolling on top of it and crushing it to the ground. Treat this as a bull rush combat maneuver; if successful, the grapple is broken and the creature grappling the mythic bison takes 1d6+4 points of damage. Both the mythic bison and the grappler fall prone.
Shaggy Coat (Ex) A mythic bison’s coat grants it cold resistance 10, and it may spend one use of its mythic power as an immediate action to gain cold immunity until the end of its next turn.
Spirit Stampede (Su) A mythic bison can spend one use of its mythic power to call up a pair of spirit-bison to stampede with it. These spirit-bison are intangible phantoms that persist for 1 minute and move with the mythic bison, one on either side, and allow the mythic bison to use its stampede ability by itself. The spirit-bison move through creatures and solid objects as they stampede with the mythic bison and do not affect them in any way; however, any creature failing its save against the mythic bison’s trample attack while it uses this ability must make a Will save against the trample DC or become shaken for 1d4 rounds.
Stampede (Ex) A stampede occurs if three or more creatures with stampede make a trample attack while remaining adjacent to each other. While stampeding, the creatures can trample Large or smaller foes and the trample’s save DC increases by +2.