Bahgra
Source: To Worlds Unknown
Bahgra are defined by their class levels, having no racial Hit Dice. They have the following racial traits.
+2 Charisma, +2 Strength, –2 Intelligence: Bahgra are sturdy creatures, with a strong sense of self and pack, but little interest in learning.
Normal Speed: Bahgra have a base speed of 30 feet.
Natural Attack: Bahgra gain a bite attack dealing 1d6 points of damage as a primary natural weapon.
Pack Instincts: Bahgra receive a bonus teamwork feat. Pack members typically have the same feat.
Low-Light Vision: Bahgra have lowlight vision.
Languages: Bahgra speak their own language but have great difficulty speaking other humanoid tongues (though not understanding them). Bahgra with high Intelligence can choose bonus languages from the following: Common (for their local planet), Gnoll, Jaskirri, Krang, Orc, Sign Language, Ultari.
Bahgra or “dog folk” stand upright with fully dexterous hands, but their canine heritage is evident in their bestial snouts and teeth. They communicate through barks, growls, and soulful whines, but struggle to make themselves understood in other languages, lacking the ability to make certain sounds or facial expressions. Standing 5 feet tall, bahgra flourish in both temperate and cold environments thanks to their natural fur, the coloration of which can vary as widely as the ethnicities of other humanoid races.
Though often dismissed as savages, bahgra are cunning and intelligent predators. Bahgra are excellent trackers, skilled laborers, and warriors, possessing a natural “team” instinct which makes them well-suited to construction and manufacturing. This trait also manifests during combat, as bahgra excel in pack-based tactics.